I can't find a definitive answer for this. As far as I know, you can't have multiple __init__
functions in a Python class. So how do I solve this problem?
Suppose I have a class called Cheese
with the number_of_holes
property. How can I have two ways of creating cheese objects...
- One that takes a number of holes like this:
parmesan = Cheese(num_holes = 15)
- And one that takes no arguments and just randomizes the
number_of_holes
property:gouda = Cheese()
I can think of only one way to do this, but this seems clunky:
class Cheese():
def __init__(self, num_holes = 0):
if (num_holes == 0):
# randomize number_of_holes
else:
number_of_holes = num_holes
What do you say? Is there another way?
Answer
Actually None
is much better for "magic" values:
class Cheese():
def __init__(self, num_holes = None):
if num_holes is None:
...
Now if you want complete freedom of adding more parameters:
class Cheese():
def __init__(self, *args, **kwargs):
#args -- tuple of anonymous arguments
#kwargs -- dictionary of named arguments
self.num_holes = kwargs.get('num_holes',random_holes())
To better explain the concept of *args
and **kwargs
(you can actually change these names):
def f(*args, **kwargs):
print 'args: ', args, ' kwargs: ', kwargs
>>> f('a')
args: ('a',) kwargs: {}
>>> f(ar='a')
args: () kwargs: {'ar': 'a'}
>>> f(1,2,param=3)
args: (1, 2) kwargs: {'param': 3}
http://docs.python.org/reference/expressions.html#calls
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