this is my code:
#include
#include
using namespace std;
class String
{
private:
char *s;
int size;
public:
String(const char *str = NULL); // constructor
String& operator=(String &c){
size = strlen(c.s);
s = new char[size+1];
strcpy(s, c.s);
}
~String() { delete [] s; }// destructor
void print() { cout << s << endl; }
void change(const char *); // Function to change
};
String::String(const char *str)
{
size = strlen(str);
s = new char[size+1];
strcpy(s, str);
}
void String::change(const char *str)
{
delete [] s;
size = strlen(str);
s = new char[size+1];
strcpy(s, str);
}
int main()
{
String str1("learnc++");
String str2 = str1;
str1.print(); // what is printed ?
str2.print();
str2.change("learnjava");
str1.print(); // what is printed now ?
str2.print();
return 0;
}
it can be compiled, and the result is:
learnc++
learnc++
learnjava
learnjava
in addition to that,there is:
*** Error in `./code': double free or corruption (fasttop): 0x0000000000f7f010 ***
BTY, if I delete "delete [] s;" in String::change,the result just becomes:
learnc++
learnc++
learnc++
learnjava
and no error appers, and why ?
the code is from geek foe feeks, I have changes some strings, and the code can be run in its IDE, but in my ubuntu 14.04, it cannot.
Answer
Your class is not following the Rule of Three because it is missing a proper copy constructor.
String str2 = str1;
is just syntax sugar for String str2(str1);
, so it uses the copy constructor, not your operator=
(which has a memory leak, BTW).
Since you did not provide a copy constructor, the compiler provided one for you, but it does not make a deep copy of the char*
data. It just copies the pointer itself, which causes the behaviors you are seeing.
A proper implementation would look more like this:
#include
#include
#include
using namespace std;
class String
{
private:
char *s;
int size;
public:
String(const char *str = NULL);
String(const String &src);
~String();
String& operator=(const String &rhs);
void print() const;
};
String::String(const char *str)
{
size = strlen(str);
s = new char[size+1];
strcpy(s, str);
}
String::String(const String &src)
{
size = src.size;
s = new char[size+1];
strcpy(s, src.s);
}
String::~String()
{
delete [] s;
}
void String::print() const
{
cout << s << endl;
}
String& String::operator=(const String &rhs)
{
if (&rhs != this)
{
String tmp(rhs);
swap(s, tmp.s);
swap(size, tmp.size);
}
return *this;
}
int main()
{
String str1("learnc++");
String str2 = str1;
str1.print();
str2.print();
//str2.change("learnjava");
str2 = "learnjava";
str1.print();
str2.print();
return 0;
}
If you are using C++11 or later, you can use this implementation instead, which follows the Rule of Five by adding move semantics:
#include
#include
#include
using namespace std;
class String
{
private:
char *s;
int size;
public:
String(const char *str = nullptr);
String(const String &src);
String(String &&src);
~String();
String& operator=(String rhs);
void print() const;
};
String::String(const char *str)
{
size = strlen(str);
s = new char[size+1];
strcpy(s, str);
}
String::String(const String &src)
{
size = src.size;
s = new char[size+1];
strcpy(s, src.s);
}
String::String(String &&src)
{
size = src.size;
s = src.s;
src.s = nullptr;
src.size = 0;
}
String::~String()
{
delete [] s;
}
void String::print() const
{
cout << s << endl;
}
String& String::operator=(String rhs)
{
swap(s, rhs.s);
swap(size, rhs.size);
return *this;
}
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